de_port_csgo map for CSS v91+

13 322 0 06/01/2020, 15:30

I am publishing a remake of the de_port map in CS:GO style. The author used the original layout and redesigned the vast open spaces to provide better navigation. So this map is handy for close combat and, of course, for sniper duels. Also, since factory and industrial themes are getting boring lately, the author of the map tried to make the atmosphere more "soft" (adjusted lighting settings). The map looks amazing with countless small details and is a realistic take on reworking an old CS:S port. The selection of the necessary props and textures was made with great care. This port contains some constructive changes compared to the original, made to give more dynamics to the gameplay, leveling the game balance and smoother movement of bots. In particular: four new routes, sound panoramas and reflections have been added.
Scenario:
The fighters of the local organized crime group intend to interfere with the economically important shipping along the northern coast. To do this, they will need to detonate a bomb in one of two critical locations in the port area. However, the well-armed guards of the oil carrier company are always on duty...
Note:
Large open spaces and many objects placed on the map require considerable system resources. The performance will greatly depend on the configuration of your computer!
Many thanks to the authors: MR_R3TR0MAN, Nikosemen, Meurglis3.

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